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Book/개발9

[ EVERYTHING YOU NEED TO ACE COMPUTER SCIENCE AND CODING IN ONE BIG FAT NOTEBOOK ] Computing Systems - ch2 Chapter 2. 1. Computer stores, shares, and analyzes huge amounts of data & perform complex math calculations 2. Computers over time - Abacus(thousands years ago): help people calculate - computer meant profession person who makes calculations ( in the 1600s) and they used the Slife Rule to caculate - Colossus Mark 1(in 1944, during World War 2) used by British government to crack secret German c.. 2023. 10. 26.
[ EVERYTHING YOU NEED TO ACE COMPUTER SCIENCE AND CODING IN ONE BIG FAT NOTEBOOK ] Computing Systems ​ Chapter1 1. Computer : device that stores and processes(changes, moves, or rewrites) information (chp.2) 2. Computer Science : - the study of computers(computers, their design, the way of thinking) and HOW COMPUTER TECHNOLOGY CAN BE USED TO SOLVE PROBLEMS - involves COMPUTING SYSTEM, programming rules, data and analysis, networking, the internet, and how computers affect our lives(technologies.. 2023. 10. 26.
[ EVERYTHING YOU NEED TO ACE COMPUTER SCIENCE AND CODING IN ONE BIG FAT NOTEBOOK ] Software Engineering - Incorporating Feedback Unit 3. Software Engineering Chapter 9. Incorporating Feedback 1. User-Centered Design: users decide whether or not a program is good - a process for creating a program that considers users' wants and needs - incorporating feedback: using the information you gathered from users to revise your design - focus on -1) Usability : Is it easy to figure out and use? -2) Accessibility : Can people with .. 2023. 10. 26.